OBJS =  \
game.obj \
disp.obj \
floor.obj \
fontdata.obj \
hero.obj \
key.obj \
main.obj \
entry.obj \
record.obj \
sound.obj \


CFLAGS =
LFLAGS =

.SUFFIXES: .fx .bin .obj .a86 .c

.c.obj:
	doscmd lcc86 -c $(CFLAGS) $<

jump.fx: jump.bin jump.cf
	doscmd mkfent16 jump.cf

jump.bin : $(OBJS)
	doscmd lcc86 -o jump.bin $(LFLAGS) $(OBJS)

install: jump.fx
	cp jump.fx ..

clean:
	rm -rf *.bin *.obj *.fx

fent::  jump.bin jump.cf
	doscmd mkfent16 jump.cf


disp.obj	: jump.h fontdata.h
floor.obj 	: jump.h fontdata.h
fontdata.obj	: fontdata.h
game.obj	: jump.h fontdata.h
hero.obj	: jump.h
key.obj		: jump.h
main.obj	: jump.h
entry.obj	: jump.h
record.obj	: jump.h
