OBJS =  \
disp.obj \
floor.obj \
fontdata.obj \
game.obj \
hero.obj \
key.obj \
main.obj \


CFLAGS =
LFLAGS =

.SUFFIXES: .fx .bin .obj .a86 .c

.c.obj:
	doscmd lcc86 -c $(CFLAGS) $<

jump.fx: jump.bin jump.cf
	doscmd mkfent16 jump.cf

jump.bin : $(OBJS)
	doscmd lcc86 -o jump.bin $(LFLAGS) $(OBJS)

install: jump.fx
	cp jump.fx ..

clean:
	rm -rf *.bin *.obj *.fx

fent::  jump.bin jump.cf
	doscmd mkfent16 jump.cf


disp.c		: jump.h fontdata.h
floor.c 	: jump.h fontdata.h
fontdata.c	: fontdata.h
game.c		: jump.h fontdata.h
hero.c		: jump.h
key.c		: jump.h
main.c		: jump.h
